4th International Conference on Computer Graphics, Animation & Signal Processing (CGASP 2026)
August 27 ~ 28, 2026, Virtual Conference
Scope & Topics
The 4th International Conference on Computer Graphics, Animation & Signal Processing (CGASP 2026) Computer graphics and animation have has become a key technology in determining future research and development activities in many academic and industrial branches. The aim of the conference is to provide a platform to the researchers and practitioners from both academia as well as industry to meet and share cutting-edge development in the fields. The conference focuses on specific challenges in Computer Graphics, Animation and Signal, Image Processing.
Authors are solicited to contribute to the conference by submitting articles that illustrate research results, projects, surveying works and industrial experiences that describe significant advances in the following areas, but are not limited to
Topics of interest include, but are not limited to, the following
- Computer Graphics
- AI techniques, Computer Aided Design
- Compression for Graphics, Vision, Stereoscopy, Holography for Computer Graphics, 3D Displays & 3D TV
- Mobile & WEB Graphics, Applications
- Computer Art, 3-D object Extraction
- Computer GraphicsModeling, Rendering
- Graphical models, Model Validation
- HCI/ User interfaces
Animation
- Algorithms & Techniques
- Behavioral , Human Figure, Character Animation
- Computer Animation, Systems, Languages
- Mobile Control Kinematics
- Plausible Motion Simulation
- Robotics
Visualization
- Computer Games
- Graph and Network Visualization
- Graphics User Interface
- Information Visualization
- Media immersion
- Real-Time Simulation
- Visualization Software
- Visualization, Virtual Reality and Augmented Reality
Signal & Image Processing
- Applied Digital Signal Processing
- Coding and Transmission
- Computer Graphics and Image Processing
- Computer Vision and Visualization
- Digital Image Processing and Application
- Digital Signal Processing in Communications
- Emerging Technologies in Digital Signal Processing
- Information Forensics and Security
- Machine Learning for Signal Processing
- Multimedia Signal Processing
- Pattern recognition
Paper Submission
Authors are invited to submit papers through the conference Submission System by June 29, 2026. Submissions must be original and should not have been published previously or be under consideration for publication while being evaluated for this conference. The proceedings of the conference will be published by The proceedings of the conference will be published by International Journal on Cybernetics & Informatics (IJCI) (Confirmed).
Selected papers from CGASP 2026, after further revisions, will be published in the special issue of the following journals.
- The International Journal of Multimedia & Its Applications (IJMA)
- International Journal of Computer Graphics & Animation (IJCGA)
- Informatics Engineering, an International Journal (IEIJ)
- International Journal of Game Theory and Technology (IJGTT)
- Advances in Vision Computing: An International Journal (AVC)
Important Dates
| Submission Deadline | : | June 29, 2026 |
| Authors Notification | : | July 27, 2026 |
| Final Manuscript Due | : | August 03, 2026 |
Co – Located Event
- 4th International Conference on Blockchain and Applications (BLKCA 2026)
- 4th International Conference on Vision and Computational Intelligence (VCOI 2026)
- 4th International Conference on Machine Learning and IoT (MLIoT 2026)
- 4th International Conference on Computer Science, Engineering and Information Technology Trends (CSEITT 2026)
- 4th International Conferences in Clinical Research and Pharmaceutical Sciences (CRPS 2026)
- 7th International Conference on Applied Control, Electrical and Electronics Engineering (CEEE 2026)
- 7thInternational Conference on Electrical Engineering (ELEG 2026)
- 7th International Conference on Mechanical Engineering (MECN 2026)
***** The invited talk proposals can be submitted to cgasp@cgasp2026.org
