Technical scope
The theme of iSTEM-Ed 2018 is “STE(A)M Education: Step Forward to a Smart World” The scope may include, but not limited to the following areas:
Skills Development
– 21st Century Skills
– Ethical and Social Justice Issues (e.g., Access, Equity)
– Generic Skills (e.g., Communications, Teamwork)
– Laboratory Experiences (On-Campus and Remote)
– Lifelong Learning/Education
– Research Training (Undergraduate and Graduate)
– Instructional kits for skills development
Technology Based Teaching and Learning
– Digital Technology / ICT Applications
– Online/E-Learning and Distance Learning
– Computer-Based Learning and Courseware Technologies
– Educational Games and Simulations
– Learning Management Systems (LMS)
– Mobile Learning
– MOOC (Massive Open Online Course)
– Smart Classroom
– Social Media Techniques
– Innovation for Education
– Teaching Material
– Instructional Design
Education Management and System
– Accreditation and Quality Assurance (QA)
– Assessment and Evaluation
– Curriculum Design and development
– CDIO-based Education (Conceive Design Implement Operate)
– Development of academic staff/faculty and learning organization
– Educational Policy, Leadership and Administration
– Entrepreneurship Programs
– Examination Techniques
– High School Initiatives and Partnerships
– Vocational Education
– STEM for TVET
– Industry Linkages and Partnerships
– Interdisciplinary Teaching Approaches
– Learning Analytics
– National Quality Frameworks (NQF)
– Competency-based Learning
Models of Teaching
– Bloom’s Taxonomy
– CBL (Challenge based learning)
– DBL (Design based learning)
– IBL (Inquiry based learning)
– OBE (Outcome based education/learning)
– PBL (Problem based learning)
– RBL (Research based learning)
– BBL (Brain based learning)
-Project based learning
-Puzzle based learning
-TBL (Team based learning)
-TGT (Team – Games – Tournament)
– Competency-based learning
– Creative thinking learning
– Work-Based and Work-Integrated Education
Art for STEM
– Teaching and learning design
– Laboratory design
– Educational kits
– Design and experimental setup
– Student group management
– Education media : design or implementation
– Seminar in STEM education
– Active Learning
– Creative Innovation for education
