International Conference on Engineering, Technology and Education

Event Dates

Dec 05, 2021 - Dec 08, 2021

Location

hybrid: virtually and in Wuhan, China

Submission Deadline

Aug 24, 2021

Overview:

IEEE TALE is the IEEE Education Society’s premier conference series in the Asia-Pacific region ( http://www.tale-conference.org/ ). It aims to provide a forum for scholars and practitioners to share their knowledge and experience in engineering and technology education, as well as in technology-enabled educational innovation across a variety of academic and professional disciplines. The target audience of the conference is diverse and includes those working in the higher education, vocational education and training (VET), K-12, corporate, government and healthcare sectors.

Theme:

For the TALE2021 conference, a special attention will dedicate to the theme of Humanizing Technology for Enhancing Learning Experience. In the last two decades of the 21st century, digital technology has revolutionized the way we think and learn. Technology and humans are becoming entangled like never before, and our reliance on technology has also been gradually on the rise. Given the arguable changes happening in our lives, mechanical technologies are leaving us feeling cold, controlled and ironically disconnected. But why are we still striving so hard to enhance the relationship between technology and humans? It seems we want technology to be more human. Such thinking presents a clear need of making technology and digital interactions more humanized in order to provide us faster and smarter assistance. Humanizing technology is the natural progression of a digital journey, and it should be about more than making technology look, sound and feel human. In the education domain, how does humanizing technology assist in teaching and learning? What can we do in order to achieve humanizing learning by applying those state-of-the-art technologies, such as 5G, AI, robotics, etc.? Participants of TALE2021 are encouraged to engage in discussing the above questions and bringing creative opinions and ideas to the topic from multidimensional and interdisciplinary perspectives.

Core Tracks

Engineering Education (University/College)

Computing & IT Education (University/College)

STEM Education (K-12)

Technology-Enhanced Learning

Open, Flexible & Distance Learning

Workplace & Industry-Based Learning

Specific Tracks

XR and Immersive Learning Environments

Intelligent Educational Technologies and Systems

Topics

Topics of interest include but are not limited to the following:

Academic Staff/Faculty Development

Accreditation and Quality Assurance

Active Learning Spaces

Artificial Intelligence in Education

Assessment and Evaluation

Blockchain in Education

Capstone Projects and Project-Based Learning

Computer-Based Learning and Courseware Technologies

Computer-Supported Collaborative Learning

Continuing Education and Lifelong Learning

Curriculum Design

Distance, Open and Flexible Education

Educational Data Mining and Learning Analytics

Educational Games and Simulations

Educational Policy, Leadership and Administration

Entrepreneurship Programs

Ethical, Legal and Social Justice Issues (e.g., Access, Equity)

Gender and Diversity

Generic Skills (e.g., Communications, Teamwork)

Human–Machine Collaborative Learning

Industry Linkages and Partnerships

Instructional and Learning Design

Intelligent Tutoring Systems

Introductory Engineering and Computing Courses

Just-in-Time Learning and Job Performance Support

K–12 Initiatives and Partnerships

Laboratory Experiences (On-Campus and Remote)

Learning Management Systems

Learning Technology Standards and Standardization

Marketing and Outreach for Engineering and Computing Programs

Massive Open Online Courses (MOOCs)

Micro-credentialing and Badges

Online/E-Learning and Blended Learning

Open Educational Resources (OER)

Personal Data and Security in Education

Research Training (Undergraduate and Postgraduate)

Robotics in Education

Service Learning and Experiential Learning

STE(A)M education in K-12 or higher education

Technology Infrastructure for Supporting Next-Generation Learning (e.g., 5G, Cloud Computing, Internet of Things)

Virtual, Augmented and Mixed Reality Learning Environments

Wearable, Mobile and Ubiquitous Learning

Work-Based and Work-Integrated Learning

Paper Formats

Full (6-8 pages) Paper for Oral Presentation

Short (4-6 pages) Paper for Oral Presentation

Short (4-6 pages) Paper for Poster Presentation

Work-in-Progress Paper (2-4 pages) for Poster Presentation

Paper Submission

Prospective authors are invited to prepare submissions of two (2) to eight (8) A4 pages (including tables, figures and references) in standard IEEE double-column format, using the following template: [word, latex]. Use of any other IEEE templates is NOT acceptable as there are subtle differences between those templates and the conference template that will affect the consistency in appearance of papers published in the proceedings. Importantly:

Do not change the paper size (A4) or margins in the template.

The headers and footers must remain empty. (They should not contain page numbers or anything else!)

Formatting of the paper must be done using the pre-defined MS-Word styles in the template, rather than manually. The paper must use all the predefined font styles, sizes etc. as per the template.

Basic examples of citations and references are included in the template, but authors are required to fully adhere to the guidelines and instructions stipulated in the IEEE Reference Guide (Where are conflicts between the template and the IEEE Reference Guide, the IEEE Reference Guide prevails.)

Please ensure that all template text (guidance text for composing and formatting conference papers) is removed from your conference paper prior to submission.

Papers will be accepted only by electronic submission through the online submission system, and a double-blind review process will be used to evaluate all submitted papers. Detailed information for paper submission can be found here.

Contact

tale2021@mail.ccnu.edu.cn

For more information about the IEEE Education Society, please see: http://ieee-edusociety.org/